Interplay raises $18 million for enterprise-focused VR training solutions

Interplay, a startup developing a virtual reality and simulation platform for workplace training, has raised $18 million. AR/VR – VentureBeat & Kyle Wiggers

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The DeanBeat: Our 360-degree view of the metaverse ecosystem

Our GamesBeat Summit: Into the Metaverse gave us a 360-degree view of the metaverse ecosystem as its being built. AR/VR – VentureBeat & Dean Takahashi

The metaverse will feel alive once ‘storytelling’ becomes ‘storyliving’

The metaverse is esoteric, both defying definition and requiring it. Redefining storytelling as storyliving puts the player at the center. AR/VR – VentureBeat & Amanda Farough

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Metaverse startups must heed the mistakes of the past 40 years of virtual worlds

Startups like Playable Worlds and Manticore are taking different approaches to the metaverse and have 40 years of mistakes to learn from. AR/VR – VentureBeat & Jason Wilson

How the metaverse can shake up storytelling with transmedia characters

The metaverse isn’t just an opportunity for a new kind of social world. It can let players create stories across multiple different worlds. AR/VR – VentureBeat & Mike Minotti

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How pandemic socialization trends have accelerated the move into virtual spaces

In „Breaking the Fourth Wall,“ panelists talk about how pandemic socialization trends are leading the charge into the metaverse. AR/VR – VentureBeat & VB Staff

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Crucible is creating agents to keep the metaverse open

Crucible is creating agents that can navigate the metaverse for you. And it wants this tech to be open and widely used. AR/VR – VentureBeat & Dean Takahashi

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Diversity isn’t just about inclusion in gaming — it’s smart business, too

Diversity and inclusion isn’t just about an initiative or program that serves a specific function for a specific underrepresented group of people in a given industry. D&I is meant to be a holistic model that desperately needs full saturation in every facet of every industry. In this particular panel during GamesBeat’s Driving Game Growth & […]

AR/VR – VentureBeat & Amanda Farough

What Apple’s first mixed reality headset will mean for enterprises

Apple’s first mixed reality headset appears to be moving closer to release, notably priced for enterprise rather than consumer adoption. AR/VR – VentureBeat & Jeremy Horwitz

Verizon picks Unity as 5G MEC partner for 3D enterprise apps and games

The top U.S. cellular carrier is teaming with a major 3D engine maker to create realistic, real-time 3D enterprise apps and entertainment. AR/VR – VentureBeat & Jeremy Horwitz