Holographic 3D displays were once science fiction, but this near-final Looking Glass prototype is clearly ready to make holography mainstream. AR/VR – VentureBeat & Jeremy Horwitz
Black Friday 2020: Everything we recommend this holiday
Black Friday is almost upon us! Here’s a roundup of all our shopping guides, going over video games, geek gifts, books, PC gear, and more. AR/VR – VentureBeat & Jason Wilson
Vive X la révolution: Emissive brings VR expeditions to museums
Emissive has secured backing from HTC’s Vive X to support an anticipated spike in demand for VR in museums. AR/VR – VentureBeat & Paul Sawers
TechSee raises $30 million to streamline field service work with AR and computer vision
TechSee, a startup employing AI and computer vision to streamline field service work, raised $30 million to expand its reach. AR/VR – VentureBeat & Kyle Wiggers
Verizon brings Smithsonian artifacts into AR, invites teams to redefine museums
Supporting the Smithsonian’s Open Access initiative, Verizon is offering augmented reality museum experiences at home, with plans to do more. AR/VR – VentureBeat & Jeremy Horwitz
Sony reveals Spatial Reality Display, a 4K screen with glasses-free 3D
Glasses-free 3D screens are becoming considerably more powerful in resolution and speed, enabling creators to display realistic holographic content. AR/VR – VentureBeat & Jeremy Horwitz
SideQuest raises $650,000 for testing apps and games for Oculus Quest
Sideloading platform SideQuest is taking $650K in early investment from BoostVC, Oculus founder Palmer Luckey, and The Fund. AR/VR – VentureBeat & Harry Baker, UploadVR
Apple and Facebook spin antitrust claims: ‘We’re misunderstood’
ANALYSIS: In late July, a Congressional subcommittee successfully compelled four major tech company CEOs to formally answer questions over allegedly monopolistic business practices — a public spectacle marred only by COVID-19-related isolation of the attendees. Amazon, Facebook, and Google faced some of the heaviest questioning, but Apple certainly didn’t walk away untouched, as it was peppered with evidence […]
“No pixel left behind”: The new era of high-fidelity graphics and visualization has begun
Advances in ray tracing, open programming and new platforms that combine processing units, interconnect, memory, and software are speeding production of high-fidelity graphics. AR/VR – VentureBeat & VB Staff