For gaming conferences, the future is hybrid

How does the industry sidestep the impacts of COVID-19 and continue innovate and generate leads? With virtual events. AR/VR – VentureBeat & Vince McMullin

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Nintendo earnings, a new Switch game, and E3 2021 expands | GB Decides 195

Nintendo earnings set a new record for the company, and it even has a new IP that it announced out of nowhere. AR/VR – VentureBeat & Jeff Grubb

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STEAM education is critical to opening up new opportunities across the game industry

STEAM education is critical to development in the games industry — as well as new opportunities for women and racialized individuals. AR/VR – VentureBeat & VB Staff

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How XR can be a vital tool for improving mental health

Games For Change president Susanna Pollack leads a discussion about XR and mental health at GamesBeat Summit 2021. AR/VR – VentureBeat & Giancarlo Valdes

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More PlayStation exclusives, Xbox news, Returnal, and more | GB Decides podcast

GB Decides returns with plenty of talk about PlayStation and Xbox. Both companies made a lot of news this week. AR/VR – VentureBeat & Jeff Grubb

Oculus shows off 12 VR games at its gaming showcase

Facebook’s Oculus division showed off 12 virtual reality games at its first branded Oculus Gaming Showcase event. AR/VR – VentureBeat & Dean Takahashi

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USC Games Expo will highlight 70 student games on May 15

The USC Games Expo will debut more than 70 student-made games on May 15 in a livestreamed online-only event at noon Pacific time. AR/VR – VentureBeat & Dean Takahashi

Epic Games raises $1B for long-term metaverse plans, with $200M from Sony

Epic Games has raised another $1 billion to fund its plans to build a metaverse, with Sony contributing $200 million. AR/VR – VentureBeat & Dean Takahashi

The DeanBeat: Microsoft’s Phil Spencer joins our most diverse GamesBeat Summit event

Black Lives Matter. Border trouble. Anti-Asian hate. Trans athlete sports bans. Sexual harassment. Suicides and the pandemic. These racial, cultural, and social issues are making headlines, and they have spilled into the game industry. It is an important time to take stock of where we are as an industry when it comes to dealing with […]

AR/VR – VentureBeat & Dean Takahashi

Catch NVIDIA GTC 21 live right here

Don’t miss the lateset breakthroughs in AI, autonomous vehicles, accelerated computing, health care, game development, and more here on VB. AR/VR – VentureBeat & VB Staff