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Quest Devs Can Now Publish Apps That Use the Headset’s Cameras to Scan the World

While Meta’s Quest has always relied heavily on cameras for tracking location of the headset, controllers, and the world around the user, developers haven’t had the same privileged access to the headset’s cameras. Earlier this year Meta gave developers the ability to experiment with direct access to the headset’s cameras in private projects; starting this […]

The post Quest Devs Can Now Publish Apps That Use the Headset’s Cameras to Scan the World appeared first on Road to VR.

Road to VR & Ben Lang

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Quest Devs Can Now Publish Apps That Use the Headset’s Cameras to Scan the World

While Meta’s Quest has always relied heavily on cameras for tracking location of the headset, controllers, and the world around the user, developers haven’t had the same privileged access to the headset’s cameras. Earlier this year Meta gave developers the ability to experiment with direct access to the headset’s cameras in private projects; starting this […]

The post Quest Devs Can Now Publish Apps That Use the Headset’s Cameras to Scan the World appeared first on Road to VR.

Road to VR & Ben Lang

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Android XR Is Coming – Just Don’t Expect Google to Shout About It Yet

Google released the schedule for its upcoming I/O developer conference, which includes developer-focused sessions promising to deliver more insight into its upcoming Android XR operating system. At least from the schedule, it doesn’t seem Google is getting that vocal about Android XR just yet. Android XR has been squarely out of the limelight since Google […]

The post Android XR Is Coming – Just Don’t Expect Google to Shout About It Yet appeared first on Road to VR.

Road to VR & Scott Hayden

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Snapchat CEO to Keynote AWE 2025 as Company Aims to Strengthen Its Position in XR

The CEO of Snap Inc, the company behind Snapchat and the Spectacles AR glasses, will take the stage at AWE 2025 in June to highlight the company’s latest developments in AR. The prominent placement on the event’s schedule comes as Snap aims to strengthen its foothold in the XR industry. Snap may be one of […]

The post Snapchat CEO to Keynote AWE 2025 as Company Aims to Strengthen Its Position in XR appeared first on Road to VR.

Road to VR & Ben Lang

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Hands-on: ‘PresenZ’ Tech Converts Cinema-quality CGI into Volumetric Video on PC VR & Quest

PresenZ is a professional-grade tool for converting cinema-quality CGI content for 6DOF viewing in VR. With the recently updated Immersix app for PC VR headsets, you can demo the tech with a fresh batch of newly released content. A streaming version made for Quest is also in development. We go to check out both versions first […]

The post Hands-on: ‘PresenZ’ Tech Converts Cinema-quality CGI into Volumetric Video on PC VR & Quest appeared first on Road to VR.

Road to VR & Ben Lang

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Varjo is Leaning in on Training Sims & Bespoke Integration, ‘Aero’ Likely its First & Last Consumer Headset

Varjo, creator of high-end enterprise MR headsets, dipped its toes into the consumer VR market with the release of the Aero headset back in 2021. But now the company says its focus is narrowing on training sims and deeper integrations focused on enterprise customer needs, making a followup to the Aero headset is unlikely. In […]

The post Varjo is Leaning in on Training Sims & Bespoke Integration, ‘Aero’ Likely its First & Last Consumer Headset appeared first on Road to VR.

Road to VR & Ben Lang

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Researchers Catalog 170+ Text Input Techniques to Improve Typing in XR

Efficient text entry without an actual keyboard remains an industry-wide challenge for unlocking productivity use-cases in XR headsets. Researchers have created a comprehensive catalog of existing text entry techniques to codify different methods and analyze their pros and cons. By making the catalog freely available, the researchers hope to give others a head start on […]

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Road to VR & Road to VR

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Meta’s Latest Quest Store Revenue Figure Signals a Steady but Stagnant Marketplace

Last month at the annual Game Developers Conference, Meta offered an update to the state of the Quest marketplace. Included in that update was mention that content on the Quest store has earned “over $2 billion.” If that figure sounds familiar, that’s because… it’s the same figure the company shared more than a year ago. […]

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Road to VR & Ben Lang

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Nintendo Switch 2 Won’t Support the Original ‘Labo VR’ Kit

Despite wide-ranging backwards compatibility with Nintendo’s previous consoles, we can’t say we had high hopes for this one. As we suspected, Nintendo has now confirmed that its Labo VR Kit won’t work on the newly unveiled Nintendo Switch 2. Released in 2019, Nintendo’s Labo: Toy-Con 04 VR Kit was the company first public experiment in […]

The post Nintendo Switch 2 Won’t Support the Original ‘Labo VR’ Kit appeared first on Road to VR.

Road to VR & Scott Hayden

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Meta’s Next-gen Smart Glasses Reportedly Set to Include a Display & Wrist-worn XR Controller

Meta is reportedly working on a version of its Ray-Ban smart glasses which will include a single display for viewing photos and apps. Now, according to a new Bloomberg report from Mark Gurman, the company is aiming to introduce it sometime later this year alongside its wrist-worn XR controller for hand-gesture input. As per a previous […]

The post Meta’s Next-gen Smart Glasses Reportedly Set to Include a Display & Wrist-worn XR Controller appeared first on Road to VR.

Road to VR & Scott Hayden