Web & WebXR Apps Are Coming to the Quest Store With Multitasking
Oculus today announced that web apps and WebXR apps will soon be allowed into the main Quest store and App Lab. Apps served this way will support multitasking, allowing users to run them side-by-side for increased productivity. Developers will also be able to charge for these experiences just like any other app on the headset. […]

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Road to VR & Ben Lang

Quest’s Home Environment is Finally Getting Social Capabilities, Becomes ‘Horizon Home’
One of our longstanding critiques of Quest’s social features is the lack of a simple, first-party place to meet up with friends. Finally that’s set to change thanks to ‘Horizon Home’ which will enhance the existing Quest home environment with social features, allowing you to invite party members to visit, hang out, or launch into […]

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Road to VR & Ben Lang

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Meta’s Latest Avatar System is Finally Rolling Out to All Unity Developers
Following an initial announcement eight months ago, Meta has released its latest avatar system for all Unity VR developers, including support for App Lab titles and limited support for non-Oculus platforms like SteamVR. Update (December 13th, 2021): Meta today announced that its latest avatar system is finally available to all Unity developers. Formerly called Oculus […]

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Road to VR & Scott Hayden

The AR Space Race, Part IX: Epic Games

One of AR’s foundational principles is to fuse the digital and physical. And the real world is a key part of that formula. But who’s doing what? This is the theme of our ongoing Space Race series, continuing here with Epic Games.
The post The AR Space… AR Insider & AR Insider

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AR & VR in Military Training – 4 ways in which it makes a difference

In the wake of World Wars 1 & 2, the last eight decades or so have appeared to most to be a time of peace. In tandem, combat readiness has increasingly become a focal point of government spending the world over. It appears counter-intuitive to maintain peace by being armed to the teeth – however, […]

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Watch Facebook Connect 2021 Keynote Livestream & Sessions Here @10 AM PT Today
Facebook Connect is the company’s AR/VR developer conference that often plays host to product reveals, industry insights, and plenty of talks to get developers on the right path towards building for the company’s existent and upcoming XR hardware. Here’s the top-down skinny on what, when and where. You’ll be able to follow along with our […]

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Road to VR & Scott Hayden

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Xperia 1 II & Xperia 1 III: Sony zeigt interessante VR-Brille

Sony plant eine Smartphone-VR-Brille für das Xperia 1 II und 1 III. Der erste Impuls eines XR-Enthusiasten ist Entsetzen, aber wartet ab.
Der Beitrag Xperia 1 II & Xperia 1 III: Sony zeigt interessante VR-Brille erschien zuerst auf MIXED.
MIXED & Matthias Bastian

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Eternals: Marvel launcht offizielle AR-App zum Kinofilm

Nächste Woche läuft der neueste Marvel-Streifen in deutschen Kinos an. Eine aufwendig produzierte AR-App stellt euch die Eternals vor.
Der Beitrag Eternals: Marvel launcht offizielle AR-App zum Kinofilm erschien zuerst auf MIXED.
MIXED & Tomislav Bezmalinovic

Ultraleap Hand-tracking Update Delivers Improved Two-handed Interactions
The latest version of Ultraleap’s hand-tracking tech is finally available today on Windows for use with the Leap Motion Controller accessory and promises to improve two-handed interactions, speed, and robustness. The release includes a demo experience showcasing how hand-tracking can be used as a primary input for a standalone XR device. Ultraleap today publicly released […]

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Road to VR & Ben Lang

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Tundra Tracker Bundles Sold Out in Just 3 Minutes Yesterday
Original Article (October 27th, 2021): The Tundra Tracker Kickstarter raised nearly $1.4 million earlier this year to bring to life a VR tracking puck for the SteamVR Tracking ecosystem which is the first direct alternative to the longstanding Vive Tracker. The device can be used to track arbitrary items inside of VR, with many aiming […]

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Road to VR & Ben Lang