A call for increased visual representation and diversity in robotics

Sometimes it’s the obvious things that are overlooked. Why aren’t there pictures of women building robots on the internet? Or if they are there, why can’t we find them when we search? I have spent years decades doing outreach activities, providing STEM opportunities, and doing women in robotics speaker or networking events. So I’ve done […]

AR/VR – VentureBeat & Andra Keay

Where is AR Transforming the Workplace?

How do enterprises feel about AR? Librestream decided to ask them, resulting in ground truth sentiment from enterprise execs. We break down the results in this week’s Data Dive.
The post Where is AR Transforming the Workplace? appeared first on AR Insi… AR Insider & Mike Boland

The 20 Best Rated & Most Popular Quest Games & Apps – October 2021
While Oculus doesn’t offer much publicly in the way of understanding how well individual apps are performing across its VR storefronts, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of the top 20 Oculus Quest games and apps as of October 2021. Some quick qualifications before […]

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Road to VR & Ben Lang

Does Device Quality Impact AR Satisfaction?

Do newer devices offer more robust AR experiences (e.g. 5G, LiDAR)? And what impact does that ultimately have on the user experience, and users‘ reported AR satisfaction. We dive into the latest consumer sentiment data for answers.
The post Does Devic… AR Insider & Mike Boland

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Facebook introduces dataset and benchmarks to make AI more ‘egocentric’

Facebook’s latest long-term research project, Ego4D, focuses on developing AI with an ‚egocentric,‘ first-person perspective. AR/VR – VentureBeat & Kyle Wiggers

Is AR Shopping Cheaper to Produce Than Traditional eCommerce?

Beyond AR shopping’s benefits and brand ROI, there are other potential gains. It turns out that it’s more cost-effective to produce AR assets such as 3D models than traditional product photography for eCommerce. We examine the evidence.
The post Is AR… AR Insider & Mike Boland

More Than Two Years After Launch, Valve Index is Now the Second Most Used Headset on Steam

The post More Than Two Years After Launch, Valve Index is Now the Second Most Used Headset on Steam appeared first on Road to VR.

Road to VR & Ben Lang

Data Dive: How Do Brands Feel About AR?

Several signals validate that AR can bring considerable value to consumer-facing brands — everything from try-before-you-buy to interactive ads. But how do brands themselves feel about it? We examine the latest survey sentiments.
The post Data Dive: … AR Insider & Mike Boland

Data Dive: VR Finishes Q3 Strong

The VR market continues to emit positive signs, which we recently rounded up for Q2. Now as Q3 winds down, we continue the tradition with a critical mass of milestones for a VR data roundup.
The post Data Dive: VR Finishes Q3 Strong appeared first on A… AR Insider & Mike Boland

The 20 Best Rated & Most Popular Quest Games & Apps – September 2021
While Oculus doesn’t offer much publicly in the way of understanding how well individual apps are performing across its VR storefronts, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of the top 20 Oculus Quest games and apps as of August 2021. Some quick qualifications before […]

The post The 20 Best Rated & Most Popular Quest Games & Apps – September 2021 appeared first on Road to VR.

Road to VR & Ben Lang