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The post VR Design Unpacked: The Best Shotguns in VR (and what makes them feel great) appeared first on Road to VR.


The post New Spatial SDK Reflects Meta’s Push to Bring ‘Spatial Computing’ to Quest appeared first on Road to VR.


The post Global Hackathon for Vision Pro Development, Vision Hack, Kicks Off Next Month appeared first on Road to VR.


The post VisionOS 2 Enables WebXR by Default, Unlocking a Cross-platform Path to Vision Pro appeared first on Road to VR.
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The post VisionOS 2 Improvement Targets Key Vision Pro Critique Among Developers appeared first on Road to VR.


The post Some of Vision Pro’s Biggest New Development Features Are Restricted to Enterprise appeared first on Road to VR.


The post VisionOS 2 is Available in Developer Preview Starting Today appeared first on Road to VR.


The post New Unity 6 Feature Makes it Easier for XR Devs to Maximize Text & UI Quality appeared first on Road to VR.